public void Execute(AbstractBackendTask task, Action<TaskExecutionContext> onSuccess, Action<Exception> onError = null)
{
if (onError == null)
{
onError = GameController.Instance.HandleError;
}
TaskExecutor.Execute(
task,
new TaskExecutionContext()
{
Data = new Dictionary<string, object> { { AbstractBackendTask.ConnectionKey, this } },
OnSuccess = onSuccess,
OnError = onError
}
);
}