public override void Execute(object parameter = null)
{
var dlg = new OpenFileDialog
{
DefaultExt = ".xml",
Filter = "XML Files (*.xml)|*.xml",
Multiselect = false
};
var result = dlg.ShowDialog();
if (result == true)
{
var filePath = dlg.FileName;
_viewModel.ApplyGameCustomConfiguration(filePath);
}
}