private EpisodeFlipControl_Unloaded ( object sender, |
||
sender | object | |
e | ||
리턴 | void |
private void EpisodeFlipControl_Unloaded(object sender, RoutedEventArgs e)
{
//Stop timer and reset animation when control unloads
if (_timer != null)
_timer.Stop();
if(_translate != null)
_translate.Y = 0;
}