private float DefaultScale1(enumScaleMode iScaleMode, double dblZoomFactor)
{
int iScale = 100;
// Set scaling
switch(iScaleMode)
{
// Determines the *relative* proportions of each scale
case enumScaleMode.smPoints:
iScale = 96;
break;
case enumScaleMode.smPixels:
iScale = 100;
break;
case enumScaleMode.smCentimetres:
iScale = 38;
break;
case enumScaleMode.smInches:
iScale = 96;
break;
}
return (float) (iScale * dblZoomFactor);
}