Amazon.Runtime.Internal.Util.UnityDebugTraceListener.Fail C# (CSharp) 메소드

Fail() 공개 메소드

public Fail ( string message, string detailMessage ) : void
message string
detailMessage string
리턴 void
        public override void Fail(string message, string detailMessage)
        {
            UnityEngine.Debug.LogError(message + " " + detailMessage);
        }

Same methods

UnityDebugTraceListener::Fail ( string message ) : void