public Paint ( float cx, float cy, ICanvas canvas ) : void | ||
cx | float | |
cy | float | |
canvas | ICanvas | |
리턴 | void |
public override void Paint(float cx, float cy, ICanvas canvas)
{
base.Paint(cx, cy, canvas);
PaintBeams(cx, cy, canvas);
PaintTuplets(cx, cy, canvas);
}