public override void Paint(float cx, float cy, ICanvas canvas)
{
var res = Renderer.Resources;
canvas.Font = res.MarkerFont;
canvas.FillMusicFontSymbol(cx + X, cy + Y + Renderer.Height * 0.75f, 0.75f, MusicFontSymbol.Tempo);
canvas.FillText("= " + _tempo, cx + X + (15 * Scale), cy + Y + canvas.Font.Size / 2);
}