public Paint ( float cx, float cy, ICanvas canvas ) : void | ||
cx | float | |
cy | float | |
canvas | ICanvas | |
리턴 | void |
public override void Paint(float cx, float cy, ICanvas canvas)
{
if (Glyphs == null || Glyphs.Count == 0) return;
for (int i = 0, j = Glyphs.Count; i < j; i++)
{
var g = Glyphs[i];
g.Renderer = Renderer;
g.Paint(cx + X, cy + Y, canvas);
}
}