public static New ( |
||
shred | ||
direction | Direction | |
리턴 | Edge |
public static Edge New(Shred shred, Direction direction)
{
return new Edge(shred, direction);
}
private void InitializeINode() { _orientation = Orientation.Regular; _parent = null; _rightedge = Edge.New(this, Direction.FromRight); _leftedge = Edge.New(this, Direction.FromLeft); }