private static OnProcessSpellCast ( Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args ) : void | ||
sender | Obj_AI_Base | |
args | GameObjectProcessSpellCastEventArgs | |
리턴 | void |
private static void OnProcessSpellCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args)
{
if (!sender.IsValid || sender.Team != ObjectManager.Player.Team || args.SData.Name != "YasuoWMovingWall")
{
return;
}
wallCastedPos = sender.ServerPosition.To2D();
}