public void ReverseDistanceTest()
{
var linear = new Linear(1);
double[] x = { 1, 1 };
double[] y = { 1, 1 };
double actual = linear.ReverseDistance(x, y);
double expected = 0;
Assert.AreEqual(expected, actual);
linear = new Linear(0);
x = new double[] { 0.2, 0.5 };
y = new double[] { 0.3, -0.7 };
actual = linear.ReverseDistance(x, y);
expected = Accord.Math.Distance.SquareEuclidean(x, y);
Assert.AreEqual(expected, actual);
}