private LoadOverrideAsync ( |
||
texture | ||
textureName | string | |
provider | IOverridedTextureProvider | |
contextHolder | DeviceContextHolder | |
리턴 | void |
private async void LoadOverrideAsync(RenderableTexture texture, string textureName, IOverridedTextureProvider provider,
DeviceContextHolder contextHolder) {
var overrided = await provider.GetOverridedDataAsync(textureName);
if (overrided != null) {
texture.LoadOverrideAsync(overrided, contextHolder.Device).Forget();
}
}