AIXI.RandomAgent.GeneratePerceptAndUpdate C# (CSharp) 메소드

GeneratePerceptAndUpdate() 공개 메소드

public GeneratePerceptAndUpdate ( ) : int>.Tuple
리턴 int>.Tuple
        public override Tuple<int, int> GeneratePerceptAndUpdate()
        {
            int observation = Utils.RandomElement(this.Environment.ValidObservations);
            int reward = Utils.RandomElement(this.Environment.ValidRewards);
            return new Tuple<int, int>(observation, reward);
        }