public GetSpriteIdByName ( string name ) : int | ||
name | string | Case sensitive sprite name, as defined in the sprite collection. This is usually the source filename excluding the extension |
리턴 | int |
public int GetSpriteIdByName(string name)
{
inst.InitDictionary();
int returnValue = 0;
inst.spriteNameLookupDict.TryGetValue(name, out returnValue);
return returnValue; // default to first sprite
}
public static void Notify(string header, string text, string spriteID, UINotificationController.NotificationColor color = UINotificationController.NotificationColor.SILVER) { tk2dSpriteCollectionData encounterIconCollection = AmmonomiconController.Instance.EncounterIconCollection; int spriteIdByName = encounterIconCollection.GetSpriteIdByName(spriteID); GameUIRoot.Instance.notificationController.DoCustomNotification(header, text, encounterIconCollection, spriteIdByName, color, false, false); }