void OnTriggerExit2D(Collider2D collider2d)
{
if (collider2d.tag == "Seat" && leaving)
{
leaving = false;
seat1.clearBusy();
// seat1.clearBusy();
}
//if (collider2d.tag == "BeerGlassFull") //check this
//{
item = null;
giveOrder = false; //check this
//}
}