public void UpdatePosition(UserState state)
{
if (itsMe)
return;
last_axis_v = state.a_v;
last_axis_h = state.a_h;
last_jump = state.jump;
last_position = new Vector3(state.p_x, -0.02f, state.p_z);
last_rotation = new Quaternion(0f, state.r_y, 0f, state.r_w);
}