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Unit
HasPath
Unit.HasPath C# (CSharp) 메소드
Unit 1 문서
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프로젝트 열기: jgirald/ES2015C
HasPath()
보호된
메소드
Tell the unit to cancel the movement path to the given position.
protected
HasPath
( ) :
bool
리턴
bool
protected override bool HasPath() { return moving || running; }
Unit
AimAtTarget
Animating
Awake
CancelPath
FindClosest
FittedCharacterCollider
GoTo
HasPath
OnGUI
OnMouseDown
OnPathComplete
SetNewPath
Update
UseWeapon
chargeSounds
makeDoSound
moveToPosition