PlayerKilledMessage.PlayerKilledMessage C# (CSharp) 메소드

PlayerKilledMessage() 공개 메소드

public PlayerKilledMessage ( GameObject npc, GameObject tree ) : UnityEngine
npc GameObject
tree GameObject
리턴 UnityEngine
	public PlayerKilledMessage (GameObject npc, GameObject tree):base(MessageType.PlayerKilled)
	{
        NPC = npc;
        Tree = tree;
	}
}
PlayerKilledMessage