void Update()
{
if (Input.GetKeyDown(inputManagerDatabase.CharacterSystemKeyCode))
{
if (!characterSystem.activeSelf)
{
characterSystemInventory.openInventory();
}
else
{
if (toolTip != null)
toolTip.deactivateTooltip();
characterSystemInventory.closeInventory();
}
}
if (Input.GetKeyDown(inputManagerDatabase.InventoryKeyCode))
{
if (!inventory.activeSelf)
{
mainInventory.openInventory();
}
else
{
if (toolTip != null)
toolTip.deactivateTooltip();
mainInventory.closeInventory();
}
}
if (Input.GetKeyDown(inputManagerDatabase.CraftSystemKeyCode))
{
if (!craftSystem.activeSelf)
craftSystemInventory.openInventory();
else
{
if (cS != null)
cS.backToInventory();
if (toolTip != null)
toolTip.deactivateTooltip();
craftSystemInventory.closeInventory();
}
}
}
void LateUpdate() { if (Input.GetKey(KeyCode.UpArrow)) { weight += 1 * Time.deltaTime; } if (Input.GetKey(KeyCode.DownArrow)) { weight -= 1 * Time.deltaTime; } if (Input.GetKey(KeyCode.Y)) { x += 1; } if (Input.GetKey(KeyCode.U)) { y += 1; } if (Input.GetKey(KeyCode.I)) { z += 1; } if (Input.GetKey(KeyCode.H)) { x -= 1; } if (Input.GetKey(KeyCode.J)) { y -= 1; } if (Input.GetKey(KeyCode.K)) { z -= 1; } if (Input.GetKey(KeyCode.P)) { Debug.Log(weight); } ThisPlayer.Update(); hotbar.Update(); MyCamera.SetActive(true); localGUI.gameObject.SetActive(true); Vector3 Data = Player1Stats.GetData(); StaminaBar.transform.localScale = new Vector3(Data.y / 100, 1, 1); HealthBar.transform.localScale = new Vector3(Data.x / 100, 1, 1); SanityBar.transform.localScale = new Vector3(Data.z / 100, 1, 1); ThisAudioManager.Update(100 - Data.z); }