public static HorizontalLine ( GUISkin, guiSkin ) : void | ||
guiSkin | GUISkin, | |
리턴 | void |
public static void HorizontalLine(GUISkin guiSkin)
{
GUILayout.Box("", guiSkin.GetStyle("seperator"), new GUILayoutOption[] { GUILayout.ExpandWidth(true), GUILayout.Height(2) });
}
}
protected void OnGUI() { if (Selection.activeTransform != null) { hasSelection = true; selectedObject = Selection.activeTransform.gameObject.name; } else { hasSelection = false; selectedObject = "none"; } GuiSkinSetup(); DrawHeader(); DrawSelector(); OptionsLayout.HorizontalLine(this.guiSkin); GUILayout.Space(10); SetDrawer(); currentDrawer.DrawOptions(currentOptions); Repaint(); GUILayout.Space(12); OptionsLayout.HorizontalLine(this.guiSkin); GUILayout.Space(12); GUILayout.BeginHorizontal(); DrawCreateButton(); DrawAttachButton(); GUILayout.EndHorizontal(); }