private static GetBounds ( IEnumerable |
||
poly | IEnumerable |
|
리턴 | Rect |
private static Rect GetBounds(IEnumerable<Vector2> poly)
{
float bx1 = poly.Min(p => p.x);
float by1 = poly.Min(p => p.y);
float bx2 = poly.Max(p => p.x);
float by2 = poly.Max(p => p.y);
return new Rect(bx1, by1, bx2 - bx1, by2 - by1);
}