private void SwitchPanel(RectTransform panelFrom, RectTransform panelTo)
{
DOTween.Kill(panelFrom.transform, true);
DOTween.Kill(panelTo.transform, true);
var y = panelFrom.anchoredPosition.y;
panelFrom.anchoredPosition = new Vector2(0, y);
panelFrom.DOAnchorPos(new Vector2(-700, y), 0.25f)
.OnComplete(() => panelFrom.gameObject.SetActive(false));
panelTo.gameObject.SetActive(true);
panelTo.anchoredPosition = new Vector2(700, y);
panelTo.DOAnchorPos(new Vector2(0, y), 0.25f);
}