Fighter.levelUp C# (CSharp) 메소드

levelUp() 공개 메소드

public levelUp ( ) : void
리턴 void
	public override void levelUp(){
		Debug.Log("leveled up");
		UnityNotificationBar.UNotify ("Level Up to level: " + level); //although this might appear false in Mono-Develop, it actually works as an external asset
		usableSkillPoints++;
		calculateNewPrimaryStats();
		
		initializeSecondaryStats(); // reset base so that new and old primary stat don't combine
		calculateSecondaryStats();
	}