AudioClipGroup.InterpolationExist C# (CSharp) 메소드

InterpolationExist() 공개 메소드

public InterpolationExist ( AudioSource audioSource ) : AudioSourceInterpolation,
audioSource UnityEngine.AudioSource
리턴 AudioSourceInterpolation,
    public AudioSourceInterpolation InterpolationExist(AudioSource audioSource)
    {
        foreach (AudioSourceInterpolation interpolation in _openInterpolations)
            if (interpolation.AudioSource == audioSource)
                return interpolation;

        return null;
    }