public LoadVerbalAnalogies ( string file ) : void | ||
file | string | |
return | void |
public void LoadVerbalAnalogies(string file)
{
AnalogiesFactory.Read (file);
cnt_verbal += AddVerbalGamesAndVariations (VerbalAnalogiesInternal);
}
public static void GameManagerPreload(GameManager gm) { gm.LoadAssemblyGames (Defines.GAME_ASSEMBLY); gm.LoadVerbalAnalogies (System.IO.Path.Combine (Defines.DATA_DIR, Defines.VERBAL_ANALOGIES)); gm.LoadGamesFromXml (System.IO.Path.Combine (Defines.DATA_DIR, Defines.GAMES_FILE)); gm.LoadPlugins (); }