private intersects ( Microsoft.Xna.Framework.Ray xRay, float vectorFirstX, float vectorFirstY, float vectorFirstZ, float vectorSecondX, float vectorSecondY, float vectorSecondZ ) : System.Boolean | ||
xRay | Microsoft.Xna.Framework.Ray | |
vectorFirstX | float | |
vectorFirstY | float | |
vectorFirstZ | float | |
vectorSecondX | float | |
vectorSecondY | float | |
vectorSecondZ | float | |
return | System.Boolean |