internal static void Unload()
{
lock (_lock)
{
Log.DebugFormat("Unloading from {0}", AppDomain.CurrentDomain.FriendlyName);
AppDomain.CurrentDomain.AssemblyResolve -= AssemblyLoader.AssemblyResolve;
AppDomain.CurrentDomain.ReflectionOnlyAssemblyResolve -= AssemblyLoader.ReflectionOnlyAssemblyResolve;
}
}