protected override void OnKeyUp(KeyEventArgs e)
{
// fix: should call OnKeyUp instead of OnKeyDown
// Simon Cropp ([email protected])
// 14/09/2005
// v3.3
base.OnKeyUp(e);
if (e.KeyCode == Keys.Space || e.KeyCode == Keys.Enter)
{
this.Collapsed = !this.Collapsed;
}
}