private void ParseNote(int Player, ENoteType NoteType, int Start, int Length, int Tone, string Text)
{
CNote note = new CNote(Start, Length, Tone, Text, NoteType);
CLines lines = this.Notes.GetLines(Player);
if (lines.LineCount == 0)
{
CLine line = new CLine();
line.AddNote(note);
lines.AddLine(line, false);
}
else
{
lines.AddNote(note, lines.LineCount - 1, false);
}
}