public void Update()
{
if (m_ReadyToRun && EditorApplication.isPlaying)
{
m_ReadyToRun = false;
var testRunner = TestRunner.GetTestRunner();
testRunner.TestRunnerCallback.Add(new RunnerCallback(this));
var testComponents = m_TestsToRun.Select(go => go.GetComponent<TestComponent>()).ToList();
testRunner.InitRunner(testComponents, m_DynamicTestsToRun);
}
}