UnityTest.IntegrationTestsRunnerWindow.Update C# (CSharp) Method

Update() public method

public Update ( ) : void
return void
        public void Update()
        {
            if (m_ReadyToRun && EditorApplication.isPlaying)
            {
                m_ReadyToRun = false;
                var testRunner = TestRunner.GetTestRunner();
                testRunner.TestRunnerCallback.Add(new RunnerCallback(this));
                var testComponents = m_TestsToRun.Select(go => go.GetComponent<TestComponent>()).ToList();
                testRunner.InitRunner(testComponents, m_DynamicTestsToRun);
            }
        }