UnityEngine.UnhandledExceptionHandler.RegisterUECatcher C# (CSharp) Method

RegisterUECatcher() private method

private RegisterUECatcher ( ) : void
return void
        private static void RegisterUECatcher()
        {
            if (<>f__mg$cache0 == null)
            {
                <>f__mg$cache0 = new UnhandledExceptionEventHandler(UnhandledExceptionHandler.HandleUnhandledException);