UnityEngine.TrackedReference.GetHashCode C# (CSharp) Method

GetHashCode() public method

public GetHashCode ( ) : int
return int
        public override int GetHashCode()
        {
            return (int) this.m_Ptr;
        }

Usage Example

コード例 #1
0
 static int QPYX_GetHashCode_YXQP(IntPtr L_YXQP)
 {
     try
     {
         ToLua.CheckArgsCount(L_YXQP, 1);
         UnityEngine.TrackedReference QPYX_obj_YXQP = (UnityEngine.TrackedReference)ToLua.CheckObject <UnityEngine.TrackedReference>(L_YXQP, 1);
         int QPYX_o_YXQP = QPYX_obj_YXQP.GetHashCode();
         LuaDLL.lua_pushinteger(L_YXQP, QPYX_o_YXQP);
         return(1);
     }
     catch (Exception e_YXQP)                {
         return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP));
     }
 }
All Usage Examples Of UnityEngine.TrackedReference::GetHashCode