UnityEngine.TouchScreenKeyboard.TouchScreenKeyboard_InternalConstructorHelper C# (CSharp) Method

TouchScreenKeyboard_InternalConstructorHelper() private method

private TouchScreenKeyboard_InternalConstructorHelper ( TouchScreenKeyboard_InternalConstructorHelperArguments &arguments, string text, string textPlaceholder ) : void
arguments TouchScreenKeyboard_InternalConstructorHelperArguments
text string
textPlaceholder string
return void
        private extern void TouchScreenKeyboard_InternalConstructorHelper(ref TouchScreenKeyboard_InternalConstructorHelperArguments arguments, string text, string textPlaceholder);

Usage Example

コード例 #1
0
        public TouchScreenKeyboard(string text, TouchScreenKeyboardType keyboardType, bool autocorrection, bool multiline, bool secure, bool alert, string textPlaceholder, int characterLimit)
        {
            TouchScreenKeyboard_InternalConstructorHelperArguments touchScreenKeyboard_InternalConstructorHelperArguments = default(TouchScreenKeyboard_InternalConstructorHelperArguments);

            touchScreenKeyboard_InternalConstructorHelperArguments.keyboardType   = Convert.ToUInt32(keyboardType);
            touchScreenKeyboard_InternalConstructorHelperArguments.autocorrection = Convert.ToUInt32(autocorrection);
            touchScreenKeyboard_InternalConstructorHelperArguments.multiline      = Convert.ToUInt32(multiline);
            touchScreenKeyboard_InternalConstructorHelperArguments.secure         = Convert.ToUInt32(secure);
            touchScreenKeyboard_InternalConstructorHelperArguments.alert          = Convert.ToUInt32(alert);
            touchScreenKeyboard_InternalConstructorHelperArguments.characterLimit = characterLimit;
            this.m_Ptr = TouchScreenKeyboard.TouchScreenKeyboard_InternalConstructorHelper(ref touchScreenKeyboard_InternalConstructorHelperArguments, text, textPlaceholder);
        }