UnityEngine.TextGenerationSettings.CompareVector2 C# (CSharp) Method

CompareVector2() private method

private CompareVector2 ( Vector2 left, Vector2 right ) : bool
left Vector2
right Vector2
return bool
        private bool CompareVector2(Vector2 left, Vector2 right)
        {
            return (Mathf.Approximately(left.x, right.x) && Mathf.Approximately(left.y, right.y));
        }