UnityEngine.StaticBatchingUtility.Combine C# (CSharp) Method

Combine() public static method

StaticBatchingUtility.Combine prepares all gos for static batching. staticBatchRoot is treated as their parent.

public static Combine ( GameObject gos, GameObject staticBatchRoot ) : void
gos GameObject
staticBatchRoot GameObject
return void
        public static void Combine(GameObject[] gos, GameObject staticBatchRoot)
        {
            InternalStaticBatchingUtility.CombineGameObjects(gos, staticBatchRoot, false);
        }

Same methods

StaticBatchingUtility::Combine ( GameObject staticBatchRoot ) : void