UnityEngine.StackTraceUtility.IsSystemStacktraceType C# (CSharp) Method

IsSystemStacktraceType() private static method

private static IsSystemStacktraceType ( object name ) : bool
name object
return bool
        private static bool IsSystemStacktraceType(object name)
        {
            string str = (string) name;
            return ((((str.StartsWith("UnityEditor.") || str.StartsWith("UnityEngine.")) || (str.StartsWith("System.") || str.StartsWith("UnityScript.Lang."))) || str.StartsWith("Boo.Lang.")) || str.StartsWith("UnityEngine.SetupCoroutine"));
        }

Usage Example

コード例 #1
0
        internal static string PostprocessStacktrace(string oldString, bool stripEngineInternalInformation)
        {
            string result;

            if (oldString == null)
            {
                result = string.Empty;
            }
            else
            {
                string[] array = oldString.Split(new char[]
                {
                    '\n'
                });
                StringBuilder stringBuilder = new StringBuilder(oldString.Length);
                for (int i = 0; i < array.Length; i++)
                {
                    array[i] = array[i].Trim();
                }
                for (int j = 0; j < array.Length; j++)
                {
                    string text = array[j];
                    if (text.Length != 0 && text[0] != '\n')
                    {
                        if (!text.StartsWith("in (unmanaged)"))
                        {
                            if (stripEngineInternalInformation && text.StartsWith("UnityEditor.EditorGUIUtility:RenderGameViewCameras"))
                            {
                                break;
                            }
                            if (stripEngineInternalInformation && j < array.Length - 1 && StackTraceUtility.IsSystemStacktraceType(text))
                            {
                                if (StackTraceUtility.IsSystemStacktraceType(array[j + 1]))
                                {
                                    goto IL_297;
                                }
                                int num = text.IndexOf(" (at");
                                if (num != -1)
                                {
                                    text = text.Substring(0, num);
                                }
                            }
                            if (text.IndexOf("(wrapper managed-to-native)") == -1)
                            {
                                if (text.IndexOf("(wrapper delegate-invoke)") == -1)
                                {
                                    if (text.IndexOf("at <0x00000> <unknown method>") == -1)
                                    {
                                        if (!stripEngineInternalInformation || !text.StartsWith("[") || !text.EndsWith("]"))
                                        {
                                            if (text.StartsWith("at "))
                                            {
                                                text = text.Remove(0, 3);
                                            }
                                            int num2 = text.IndexOf("[0x");
                                            int num3 = -1;
                                            if (num2 != -1)
                                            {
                                                num3 = text.IndexOf("]", num2);
                                            }
                                            if (num2 != -1 && num3 > num2)
                                            {
                                                text = text.Remove(num2, num3 - num2 + 1);
                                            }
                                            text = text.Replace("  in <filename unknown>:0", "");
                                            text = text.Replace("\\", "/");
                                            if (!string.IsNullOrEmpty(StackTraceUtility.projectFolder))
                                            {
                                                text = text.Replace(StackTraceUtility.projectFolder, "");
                                            }
                                            text = text.Replace('\\', '/');
                                            int num4 = text.LastIndexOf("  in ");
                                            if (num4 != -1)
                                            {
                                                text = text.Remove(num4, 5);
                                                text = text.Insert(num4, " (at ");
                                                text = text.Insert(text.Length, ")");
                                            }
                                            stringBuilder.Append(text + "\n");
                                        }
                                    }
                                }
                            }
                        }
                    }
                    IL_297 :;
                }
                result = stringBuilder.ToString();
            }
            return(result);
        }
All Usage Examples Of UnityEngine.StackTraceUtility::IsSystemStacktraceType