UnityEngine.SliderJoint2D.GetMotorForce C# (CSharp) Method

GetMotorForce() public method

Gets the motor force of the joint given the specified timestep.

public GetMotorForce ( float timeStep ) : float
timeStep float The time to calculate the motor force for.
return float
        public float GetMotorForce(float timeStep)
        {
            return INTERNAL_CALL_GetMotorForce(this, timeStep);
        }

Usage Example

コード例 #1
0
 static public int GetMotorForce(IntPtr l)
 {
     try {
                     #if DEBUG
         var    method     = System.Reflection.MethodBase.GetCurrentMethod();
         string methodName = GetMethodName(method);
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.BeginSample(methodName);
                     #else
         Profiler.BeginSample(methodName);
                     #endif
                     #endif
         UnityEngine.SliderJoint2D self = (UnityEngine.SliderJoint2D)checkSelf(l);
         System.Single             a1;
         checkType(l, 2, out a1);
         var ret = self.GetMotorForce(a1);
         pushValue(l, true);
         pushValue(l, ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
             #if DEBUG
     finally {
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.EndSample();
                     #else
         Profiler.EndSample();
                     #endif
     }
             #endif
 }
All Usage Examples Of UnityEngine.SliderJoint2D::GetMotorForce