UnityEngine.Renderer.GetClosestReflectionProbes C# (CSharp) Method

GetClosestReflectionProbes() public method

public GetClosestReflectionProbes ( List result ) : void
result List
return void
        public void GetClosestReflectionProbes(List<ReflectionProbeBlendInfo> result)
        {
            this.GetClosestReflectionProbesInternal(result);
        }

Usage Example

コード例 #1
0
 static public int GetClosestReflectionProbes(IntPtr l)
 {
     try {
         UnityEngine.Renderer self = (UnityEngine.Renderer)checkSelf(l);
         System.Collections.Generic.List <UnityEngine.Rendering.ReflectionProbeBlendInfo> a1;
         checkType(l, 2, out a1);
         self.GetClosestReflectionProbes(a1);
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
All Usage Examples Of UnityEngine.Renderer::GetClosestReflectionProbes