UnityEngine.Ray2D.Ray2D C# (CSharp) Method

Ray2D() public method

Creates a 2D ray starting at origin along direction.

public Ray2D ( Vector2 origin, Vector2 direction ) : System
origin Vector2
direction Vector2
return System
        public Ray2D(Vector2 origin, Vector2 direction)
        {
            this.m_Origin = origin;
            this.m_Direction = direction.normalized;
        }