UnityEngine.QualitySettings.IncreaseLevel C# (CSharp) Method

IncreaseLevel() private method

private IncreaseLevel ( ) : void
return void
        public static void IncreaseLevel()
        {
            bool applyExpensiveChanges = false;
            IncreaseLevel(applyExpensiveChanges);
        }

Same methods

QualitySettings::IncreaseLevel ( [ applyExpensiveChanges ) : void

Usage Example

コード例 #1
0
 public static void IncreaseLevel()
 {
     QualitySettings.IncreaseLevel(false);
 }
All Usage Examples Of UnityEngine.QualitySettings::IncreaseLevel