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UnityEngine
ProceduralTexture
HasBeenGenerated
UnityEngine.ProceduralTexture.HasBeenGenerated C# (CSharp) Method
ProceduralTexture Class Documentation
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Open project: CarlosHBC/UnityDecompiled
HasBeenGenerated()
private
method
private
HasBeenGenerated
( ) :
bool
return
bool
internal extern bool HasBeenGenerated();
ProceduralTexture
GetPixels32
GetProceduralMaterial
GetProceduralOutputType
HasBeenGenerated