UnityEngine.PhysicMaterial.Internal_CreateDynamicsMaterial C# (CSharp) Method

Internal_CreateDynamicsMaterial() private static method

private static Internal_CreateDynamicsMaterial ( PhysicMaterial mat, string name ) : void
mat PhysicMaterial
name string
return void
		private static void Internal_CreateDynamicsMaterial(PhysicMaterial mat, string name){}
		private void INTERNAL_get_frictionDirection2(out Vector3 value){}

Same methods

PhysicMaterial::Internal_CreateDynamicsMaterial ( [ mat, string name ) : void

Usage Example

コード例 #1
0
 public PhysicMaterial(string name)
 {
     PhysicMaterial.Internal_CreateDynamicsMaterial(this, name);
 }
All Usage Examples Of UnityEngine.PhysicMaterial::Internal_CreateDynamicsMaterial