UnityEngine.InteractiveCloth.DetachFromCollider C# (CSharp) Method

DetachFromCollider() public method

public DetachFromCollider ( Collider collider ) : void
collider Collider
return void
		public void DetachFromCollider(Collider collider){}
		public InteractiveCloth(){}

Usage Example

コード例 #1
0
 static public int DetachFromCollider(IntPtr l)
 {
     try{
         UnityEngine.InteractiveCloth self = (UnityEngine.InteractiveCloth)checkSelf(l);
         UnityEngine.Collider         a1;
         checkType(l, 2, out a1);
         self.DetachFromCollider(a1);
         return(0);
     }
     catch (Exception e) {
         LuaDLL.luaL_error(l, e.ToString());
         return(0);
     }
 }