UnityEngine.Gyroscope.INTERNAL_CALL_rotationRateUnbiased_Internal C# (CSharp) Method

INTERNAL_CALL_rotationRateUnbiased_Internal() private method

private INTERNAL_CALL_rotationRateUnbiased_Internal ( int idx, Vector3 &value ) : void
idx int
value Vector3
return void
        private static extern void INTERNAL_CALL_rotationRateUnbiased_Internal(int idx, out Vector3 value);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

コード例 #1
0
ファイル: Gyroscope.cs プロジェクト: zlhtech/unity-decompiled
        private static Vector3 rotationRateUnbiased_Internal(int idx)
        {
            Vector3 vector3;

            Gyroscope.INTERNAL_CALL_rotationRateUnbiased_Internal(idx, out vector3);
            return(vector3);
        }
All Usage Examples Of UnityEngine.Gyroscope::INTERNAL_CALL_rotationRateUnbiased_Internal