UnityEngine.GUITargetAttribute.GUITargetAttribute C# (CSharp) Method

GUITargetAttribute() public method

Default constructor initializes the attribute for OnGUI to be called for all available displays.

public GUITargetAttribute ( ) : System
return System
        public GUITargetAttribute()
        {
            this.displayMask = -1;
        }

Same methods

GUITargetAttribute::GUITargetAttribute ( int displayIndex ) : System
GUITargetAttribute::GUITargetAttribute ( int displayIndex, int displayIndex1 ) : System