internal static void LayoutFromEditorWindow()
{
current.topLevel.CalcWidth();
current.topLevel.SetHorizontal(0f, ((float) Screen.width) / GUIUtility.pixelsPerPoint);
current.topLevel.CalcHeight();
current.topLevel.SetVertical(0f, ((float) Screen.height) / GUIUtility.pixelsPerPoint);
LayoutFreeGroup(current.windows);
}