UnityEngine.GUILayoutGroup.GetNext C# (CSharp) Method

GetNext() public method

public GetNext ( ) : GUILayoutEntry
return GUILayoutEntry
        public GUILayoutEntry GetNext()
        {
            if (this.m_Cursor < this.entries.Count)
            {
                GUILayoutEntry entry = this.entries[this.m_Cursor];
                this.m_Cursor++;
                return entry;
            }
            object[] objArray1 = new object[] { "Getting control ", this.m_Cursor, "'s position in a group with only ", this.entries.Count, " controls when doing ", Event.current.rawType, "\nAborting" };
            throw new ArgumentException(string.Concat(objArray1));
        }