UnityEngine.GUILayout.EndHorizontal C# (CSharp) Method

EndHorizontal() public static method

public static EndHorizontal ( ) : void
return void
		public static void EndHorizontal() { }

Usage Example

コード例 #1
0
        private void DrawDatas()
        {
            var packages = BaseData["Packages"];

            if (packages.Count > 0)
            {
                for (int i = 0; i < packages.Count; i++)
                {
                    var value = packages[i];
                    GL.BeginVertical("OL box");
                    GL.BeginHorizontal("box");
                    GL.Label(value["name"].ToString());
                    GL.Label(value["version"].ToString());

                    if (Directory.Exists(value["localpath"].ToString()))
                    {
                        if (GL.Button("pack", GUILayout.Width(100)))
                        {
                            Export(value["name"].ToString(), value["localpath"].ToString());
                        }
                    }
                    else if (ExistsLocalPackage(value["name"].ToString()))
                    {
                        if (GL.Button("Import", GUILayout.Width(100)))
                        {
                        }
                    }
                    GL.EndHorizontal();
                    GL.EndVertical();
                }
            }
        }
All Usage Examples Of UnityEngine.GUILayout::EndHorizontal