UnityEngine.GUILayout.ScrollViewScope.ScrollViewScope C# (CSharp) Method

ScrollViewScope() public method

public ScrollViewScope ( Vector2 scrollPosition ) : System
scrollPosition Vector2
return System
            public ScrollViewScope(Vector2 scrollPosition, params GUILayoutOption[] options)
            {
                this.handleScrollWheel = true;
                this.scrollPosition = GUILayout.BeginScrollView(scrollPosition, options);
            }

Same methods

GUILayout.ScrollViewScope::ScrollViewScope ( Vector2 scrollPosition, GUIStyle style ) : System
GUILayout.ScrollViewScope::ScrollViewScope ( Vector2 scrollPosition, GUIStyle horizontalScrollbar, GUIStyle verticalScrollbar ) : System
GUILayout.ScrollViewScope::ScrollViewScope ( Vector2 scrollPosition, bool alwaysShowHorizontal, bool alwaysShowVertical ) : System
GUILayout.ScrollViewScope::ScrollViewScope ( Vector2 scrollPosition, bool alwaysShowHorizontal, bool alwaysShowVertical, GUIStyle horizontalScrollbar, GUIStyle verticalScrollbar ) : System
GUILayout.ScrollViewScope::ScrollViewScope ( Vector2 scrollPosition, bool alwaysShowHorizontal, bool alwaysShowVertical, GUIStyle horizontalScrollbar, GUIStyle verticalScrollbar, GUIStyle background ) : System
GUILayout.ScrollViewScope