UnityEngine.DrivenRectTransformTracker.Clear C# (CSharp) Method

Clear() public method

Clear the list of RectTransforms being driven.

public Clear ( ) : void
return void
        public void Clear()
        {
            if (this.m_Tracked != null)
            {
                for (int i = 0; i < this.m_Tracked.Count; i++)
                {
                    if (this.m_Tracked[i] != null)
                    {
                        if (!Application.isPlaying && CanRecordModifications())
                        {
                            RuntimeUndo.RecordObject(this.m_Tracked[i], "Driving RectTransform");
                        }
                        this.m_Tracked[i].drivenByObject = null;
                    }
                }
                this.m_Tracked.Clear();
            }
        }
    }

Usage Example

コード例 #1
0
 static public int Clear(IntPtr l)
 {
     try{
         UnityEngine.DrivenRectTransformTracker self = (UnityEngine.DrivenRectTransformTracker)checkSelf(l);
         self.Clear();
         setBack(l, self);
         return(0);
     }
     catch (Exception e) {
         LuaDLL.luaL_error(l, e.ToString());
         return(0);
     }
 }
DrivenRectTransformTracker